stardew valley expanded wiki
Fixed a missing Lewis portrait in a Morris event. 10-19-2020: Added Claire and Martin to the Winter Star festival permanently. SVE has switched frameworks from Advanced Location Loader to PyTK and TMX Loader. Investigate the Community Center, Enter the Community Center and examine the Golden Scroll in the. Changed grass spawn locations on IF2R. Willy's schedule has been slightly changed. Fixed an issue where Claire insinuated she was working inside Joja mart on Sundays when actually working at the cinema. Reduced ore spawns in the Highlands Cavern by about 15%. Fixed an issue where players could purchase the Grandpa's Farm land expansion deed from Lewis right before Morris became mayor which would lock players out of the land expansion. resulted in loss of friendship. Players must type "world_bushreset" in the SMAPI console in their existing save file for this to take effect. 09-16-2020: Fixed a bug where Axel's shops didn't properly patch. Puppyfish and butterfish can now be encountered at any fishing level (level 8 fishing is no longer required). Victor's, Andy's, and Olivia's daily dialogues have received major polish. Fixed a couple glitched tiles on IF2R and on various maps. Replaced several display images on the mod page. Can you believe that!?). Dulse Seaweed can now be caught in every season. Fixed an issue where trees adjacent to the GF spouse area flickered. Updated the display images on the mod page. Fixed map tiling issues at the Highlands, Spirit's Eve maze, Shearwater Bridge, Grandpa's Shed, IF2R Farm Cave, Junimo Woods, Cindersap Forest, Morris' Property, and the Jenkin's Residence. Players won't be placed in the path of the signpost. and Victor is the sweetest ever. Added two new maps: Jenkins' Residence and Olivia's Cellar (both interior maps)! Fixed an issue where Gunther's desk didn't open up for farmhands despite meeting the requirements. Players can now interact with the saloon, adventurer guild, and carpenter shops from any counter tile. 10-18-2020: Adjusted Sophia's 12 heart triggers. All SVE events have been rewritten (over 70!!!). Items stored in inventory or chests will not work. Makes the greenhouse slightly larger with designated fruit tree spots. Nerfed many forage areas (you must delete your character's default data file in FTM for this to take effect). Complete "The Mysterious Qi" second quest, "Give the sand dragon his final meal." Fixed an issue where shearwater bridge during fall had an extended black screen on the right. Fixed an issue where half the stump of the cherry blossom tree in the IF2R backyard was present if players removed the backyard table via configuration on the sandbox layout. Follow me for sneak peeks and updates. You've inherited your grandfather's old farm plot in Stardew Valley. Removed building objects (static mushrooms and flowers) in player pathways on all maps. Fixed several compatibility issues with other mods. Added my seasonal touches to Eemie's recolor (snow on fences during winter, leaves on house roofs during fall, etc.). Fixed an issue where giving Abigail or Caroline the ??? NPCs who attend have something unique to say every season, including marriage dialogue! Extended the south west river in the western forest, allowing players to catch iridium quality fish. Fixed an issue where Leah clipped into Sophia at Blue Moon Vineyard when gazing out at the Gem Sea. This recolor is available in the "Recolor Compatibility" download. Penny now says hello to her mother at the bus stop during her Monday marriage schedule. Fixed an issue where artifacts and one-time spawns would disappear after rainy weather in outside locations. Fixed an issue where SVE fish only produced roe in fish ponds. As of now, this map is broken. Fixed an issue where extra layers weren't displaying in the saloon. Added a new questline for Grandpa's farm, triggered in year 2 after players have completed ???. Added a world map for the Crimson Badlands (cutscene only for now). Changed butterfish and puppyfish spawn time to anytime of the day. -Robin. Fixed an issue where two tiles near the northern IF2R waterfall couldn't be walked on. Debris and trees will no longer instantly grow back on custom maps after closing the game. Why don't we fish some out to make the valley more beautiful? Slightly increased knock back for the Diamond Wand. About "Welcome to East Scarp! Decreased Haste Elixir cost (7000g > 6000g) and increased buff duration (3 min > 4 min). Removed the static trees below the bridge on IF2R and replaced them with interactable trees due to requests. Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. The hat mouse area is now cleaned of trash once the trash bear quest is complete. This includes Grandpa's Shed, Aurora Vineyard, Enchanted Grove, and Sprite Spring. Visit the beach south of town before 5:00pm. Players may now use Vortex to install SVE. Added a summer season override to the desert (no more winter trees, paths, etc). Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. Fixed the remastered Calico Desert compatibility for several mods. Stardew Valley Expanded Wiki | Fandom Fixed an issue where players couldn't catch clownfishes and seahorses at Ginger Island if it was raining in Stardew Valley. The character sheet is no longer used, providing more compatibility for other NPC creators. They allow the addition of new weapons, fish, potions, items, and objects. They've been replaced with new end dialogue for involved characters. The progress bar only tracks items shipped on previous days and this can create the impression that items shipped need to be shipped before the last day, but they do not. Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. 10-16-2020: Added an event for Willy that triggers at the farm when players reach level 8 fishing. Once the required number of fish have been caught (as indicated by the counter in the journal), talking to the villager who made the request will complete it. He also visits the Adventurer's graveyard during fall. Stardew Valley Expanded: Grandpa's Farm Vs. Immersive Farm - The Gamer Fixed an issue where the Grampleton Orange Chicken dish had incorrect data. Fixed an issue where the Grandpa's Farm sandbox configuration map patch showed grass instead of dirt during summer. Increased corrupt spirit health (1250 > 1500) and damage (70 > 80). Contents Fixed an issue where the Enchanted Grove warp point on the riverland, hilltop, foraging, and wilderness farms didn't work. Stardew Valley Expanded Everything You Need to Know About the Best Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. Evelyn wants to surprise her husband with a gift. Fixed an issue where the Galdoran theme relationship icon patched incorrectly. There's nothin' like tropical fishing To keep the art alive, I'm offering a reward for whoever can bring in a good island haul. Added two new warps at ??? Fixed many "HasSeenEvent" syntax issues in SVE's code. Olivia will now give players a wilted bouquet if they chose the question fork to stop dating her (end dialogue gift). Fixed an issue where spouse areas for SVE characters appeared before the wedding day. Added more light to houses that have Christmas decorations during winter. Changed Grandpa's Farm bus stop warps. Fixed an issue on IF2R where players couldn't ride their horses back from the west of the bus stop. 09-14-2020: Added immersive lighting to the canopy trees in the Lost Woods and IF2R. It's now called "Original Mines Entrance". Removed the secret note #25 fix (vanilla event now works correctly). 10-16-2020: Fixed an issue where the Joja mountain map didn't patch properly. Balanced artifact spawn rates on custom maps. Added SVE characters to several vanilla events (Olivia in Harvey's aerobics class event for example). Fixed an issue where the game froze if players warped to the wizard's basement via the witch hut warp. Fixed a void eel ID fish pond SMAPI message. Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. 10-01-2020: Fixed an issue where Gunther's events couldn't be triggered (it's fixed for real now I promise). 10-18-2020: Fixed an issue where saplings could grow on the IF2R bridge. Added a new section and graphic to the descriptions page titled "Donations". Over 300 locational messages have been rewritten. Hey! 's warp was covered with foliage during summer. Fixed a bug where Joja Mart wouldn't change into the movie theater after bundle completion. Touched up vanilla fence replacement sprites (standard and hardwood). Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair. Recolored the shalal shrub, ancient fern and rafflesia. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. For an upcoming promotion, I'm thinking of offering some high-quality vegetables at a slight premiumKnow where a thrifty shopkeep might find 25 gold-star vegetables? Added compatibility for Ran's Harvest Goddess. 09-12-2020: Changed the adventurer guild closed time from 8:00pm to 10:00pm. Increased king salmon sell price (600g > 650g). Two optional farms are also available, Grandpa's Farm and Immersive Farm 2, a new version of the Immersive Farm 2 mod. Fixed an issue where mushrooms would spawn on the beach when players were using the IF2R FTM pack. The event triggers between 12:00AM ~ 2:00AM. It won't be easy. When it saw you, it fled toward town. Jace's shop at ??? Added portraits to several location messages, such as when the player pets Dusty. Category: Disambiguation Pages. Fixed an issue where snow displayed on debris located on the island. Balanced prices in a "certain area" on a "certain map". If you need help with bugs or installing, head over to the SVE Subreddit or join our Discord Channel. Fixed an issue where community garden trellis' blocked players from using the community upgrade beach shortcut. Fixed an issue where players couldn't trigger Marlon's event where he gifts the sewer key. Patched the dirt spot at the southern IF2R minecart with grass. Added a new event for Sandy. She now has a chance of visiting Ginger Island Resort once unlocked. Huge thanks to the Stardew Valley developers! Organized the SVE + IF2R Content Patcher folder structure and references in the content.json. Added two new objects: "Blue Moon Wine" and "Aged Blue Moon Wine". Fixed the ambient sound effects in Morris' event when it was raining. Sprite Spring flower forage now slowly accumulates until the end of the week. Fixed an issue where Claire and Martin sometimes didn't show up for work at the movie theater. Collect, then dump in the bin next to the fish shop: on GF. Swapped the Wizard's "angry" and "surprised" expression indexes for better compatibility with other Wizard mods. Anyone who ships 100 [Crop] by the end of the season will earn a substantial reward from the Pelican Town Agricultural Fund. Fixed an issue where the Galdoran relationship icon wasn't correctly recolored. Revamped ??? Fixed an issue where Alesia was both at the Galdoran Outpost and the Adventurer Guild on the 23rd. Also fixes an issue where bushes were "stacked" on top of each other. Removed the fake trashcans outside of Pelican Town. Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed. Removed an outdated East Scarpe Joja route map patch. Removed compatibility from Ran's Harvest Goddess until proper permissions are obtained from the mod author. Decreased mushroom colony sale price (125g > 105g). Patches a minecart at the vanilla mine entrance location, allowing players to get to the mines faster. Community Center and Joja Warehouse completion events are now skippable. Implemented due to requests. If players have already experienced the clearing, Susan will introduce herself immediately. Default = "false". Players must remove the custom "extras" tilesheets (not z_extras) from their IF2R assets folder for this to take effect. Added a new configuration for Grandpa's Farm called "Remove Grass Stretch". Crimson Badlands are now unlocked by default in year 3 on the last day of any season if players have started the Enchanted Grove questline. He will now stand in front of Dusty, instead of standing on the other side of the fenced off pet area. Attained proper permissions to reinstate the Harvest Goddess compatibility patch. Fixed an issue where an NPC in the Grampleton Suburbs glitched a house roof. Fixed an issue where players got stuck during Sandy's 5 heart event. The player also earns 150 Friendship points with the requesting villager for completing the quest, with the exception of divorced spouses. Updated Susan's and Olivia's overworld sprites. Affected parts of SVE: Sophia's 6 heart event, Alesia's introduction event, Isaac's introduction event, Crimson Badland's theme, and Desert Railway theme. Fixed an issue where players weren't correctly warped in Grandpa's Shed if they were playing on other farm types with IF2R/Grandpa's Farm installed. Thinned out trees and bushes in forest west and cindersap forest, making traveling on horse and finding forage easier (only effective upon cutting down trees/starting a new save). Players are now able to prevent themselves from getting in trouble when dating Olivia and Victor with a rabbit's foot. It's currently in a broken state and will require more time to fix. Added three foragables called "Void Soul", "Swirl Stone", and "Dewdrop Berry". Fixed an issue where players got stuck in some instances during Willy's king salmon cutscene. Buffed rare fish spawns at shearwater bridge. Immersive Farm 2 Remastered (IF2R) player warnings if updating to 1.11 !!! A dozen leeks should do the trick they're his favorite. Items must be collected while quest is active. Stardew Valley Expanded Wiki | Fandom Players clipped into the IF2R farm cave when entering it. Fixed an issue where Lewis's special order (Grandpa's Farm quest) had a time limit. Jas's and Vincent's intro sewer event in the forest has been changed to mention Marlon instead of Gunther possessing said key. Fixed an issue where the Summit had different weather. Added a heavy debris configuration for Grandpa's Farm. Fixed an issue on IF2R where the "big tree" to the right of the "water cave" would be cut in half. Added six new characters: Claire, Alesia, Isaac, Camilla, Dusty and ???. Greenhouse Tilesheets no longer have to be manually placed to change the greenhouse and recolors for IF2R. Claire will return home a little earlier from working at the theater when married to the player. Players can now gift and talk to Claire and Martin in the cinema. Todos os mods necessrios para instalar o SVE, tambm sero necessrios para a traduo, instale todos! Added back the "blanket" to the Egg Festival plaza. Fixed an issue where IF2R warps were present in the Grandpa's Farm CJB warps. Players with exisiting SVE saves may receive many letters all at once, including letters that are irrelevant. Redesigned the dirt crop field configurations for IF2R. Made it easier for players to reach the farm cave (IF2R and only on a new save). New "things" are now available in place of the old "things". He needs an iridium bar to finish it. Fixed an issue where players couldn't trigger Martin's 2 heart event if they saw Claire's 1/5 heart event. Victor no longer visits the graveyard and instead now visits shearwater bridge. Some assets in this file belong to other authors. 09-14-2020: Added barricades to the southern bridge during the new spirits eve festival (totally slipped past me). Welcome to the Stardew Valley Expanded Wiki! Fixed typos in locational messages and dialogue. ?, and ???. Extended a tile near the bridge on Grandpa's Farm, enabling players to place three sheds adjacent to each other. Fixed an issue where Claire didn't show up for the Spirit's Eve festival if she was working at Joja Mart. Fixed an issue where Clint's railroad boulder removal and Lewis' farm expansion quests appeared on the special orders board. Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin. One change being: She will now talk to Jodi and Caroline at the town plaza during summer, fall, and winter instead of just spring. https://stardewvalleywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=145834, Creative Commons Attribution-NonCommercial-ShareAlike. Players may now plant crops on this map. Fixed an issue where the minecart configuration on Immersive Farm 2 Remastered (IF2R) prevented players from placing buildings near the minecart cave. Changed Hank's internal namespace to fix a mod compatibility issue. Victor now mentions players as father/mother if married to Olivia. Fixed a bug where Victor and Olivia's dialogue box would sometimes cut out during marriage. Added a couple small specific forage locations. She will now visit her garden and the community garden. Fixed a bug where Victor's 10 heart event triggered at 0 hearts. From new NPCs, locations, events, and maps to questlines, music, crops, and more, there is a lot to explore. (Framework Mod) Allows extra layers to be drawn on maps. Also added fairy dust to Sophia's "like" category. Joja products are now 10% cheaper than Pierre's. Added load commands to the SVE Content Json to load events on custom maps through CP, rather than placing them into the SDV folder. Laid out path work for future recolor mods. Olivia now attends her acrobatics class on Tuesday if married to the player. Players playing multiple save files had IF2R configurations take effect on their other farms. Fixed an issue where snatcher worms had no fish pond produce. This custom Content Json excludes 9 events that involve subjects in the "disclaimers" on the descriptions page. Fixed various typos (mostly in Victor's events). Talking to Lucikiel once will trigger his introduction event in town. Players must now reach 5 hearts with Marlon and have reached the bottom of the mines to obtain the sewer key. Fixed an issue where Apples was missing summit dialogue. Added two new events for ??? Players may now toggle fences (several areas), crop field appearances (grass or dirt), pet house, flowerbeds, outside table, and shed. Fixed a bug where players couldn't gift Marlon at the Winter Star festival. Fixed an issue where Claire's 12 heart and Olivia's 8 heart event froze the game. Aurora Vineyard's refurbished decorative kegs are now fully covered in shadows for lighting consistency. Fixed an issue where players couldn't turn in pam's billboard quest. The vanilla Marlon, Gunther, and Morris would sometimes show up at the cinema when players invited their SVE counterparts to the movies, causing a duplicate of themselves. The community center, once the towns most vibrant hub of activity, now lies in shambles. Updated the event guide. Special orders from SVE characters now display their emoji icons on the special orders bulletin. Intervention events weren't correctly patched. Added one new map: "Deep Cave". Fixed an issue where Gunther's counter wasn't opened upon unlocking him as sociable NPC. Player responses are now direct and reduced in size to match vanilla questions. Linus now visits the summit on Monday and Tuesday during fall, and on Monday during winter. Changed Sophia's gift tastes. Added steam and sparkle effects to the IF2R hot spring. 09-16-2020: Fixed a bug where players got stuck in the void during Olivia, Sophia, and Victor's part one 12 heart events if they had a level 2 or 3 farmhouse. Upload your farm map (upload.farm) Changed a schedule of Morris that had him walking close to penny at night. Changed the location of secret note #18, fixing an issue where it was unreachable and where the graphic didn't reflect the location. The sandbox layout has been redesigned. Fixed an issue where Victor's marriage dialogue overlapped all marriage dialogue for all characters. I'm not really sure why players would want radioactive roe but here we are I guess. Fixed a graphical glitch with Dustys doghouse for recolor mods. Fixed an issue where several NPCs got stuck by Leah's house if players completed the community shortcuts upgrade. Fixed an issue where the monster crop questline journal descriptions were mixed up. Hey! Most daggers deal over double their original damage, making them a viable option over swords/hammers. This is a massive overhaul to the dialogue! Armed with hand-me-down tools and a few coins, you set out to begin your new life. Fixed an issue where only trash was fished up in SVE locations if More New Fish was installed. Fixed an issue where Apples' became a roommate option upon seeing their 10 heart part 2 instead of part 3. Fixed an issue where Victor was facing the wrong way in a couple festivals. Fixed an issue where Secret Note #18 still wasn't obtainable (look near the Oasis by the water). Forage locations are now loaded in via Farm Type Manager content packs instead of replacing data in the mod itself. The official editable wiki maintained by ConcernedApe can be found at stardewvalleywiki.com. Fixed an issue where players could place farm buildings in out of bound areas on Grandpa's Farm. A rose that reminds you of the valley. All parts of SVE and IF2R have been consolidated into single folders. Slightly buffed forage spawns at the summit. Fixed a freeze that'd occur at the winter star festival if Andy, Susan, Alex, or Linus gave the player a present. Due to the delay of the 1.5 release of Stardew Valley for mobile users, the most recent working version for mobile is 1.11.6. Simplified the internal code that prevents the mermaid's bracelet, galdoran gem, super starfruit, and aurora vineyard property deed from being gifted. Nerfed void eel spawn rate (20% > 10%) and sell price (1,250g > 1,050g). Added "Lower Profit Margins" as a configurable addition (default = false). Stardew Valley is an open-ended country-life RPG! Players are now notified at 1:00pm when the community center day festival has started. Fixed an issue where Martin appeared on the farm late at night if the player was married to Claire and had constructed the theater. Added Camilla, Alesia, Isaac, Jadu, and Lance as non-social NPCs. Can you learn to live off the land and turn these overgrown fields into a thriving home? Fixed an issue where Lance displayed a partially invisible frame when getting kissed if seasonal cute villager outfits for SVE was installed. Added new cover art titled "Ginger Island Resort". Removed a couple static trees on the Mountain map due to requests. Added a configuration to IF2R called 'Minecart System'. Fixed an issue where Sophia's special order crashed the game if started during winter. Rearranged warp categories. Fixed an issue where the seasonal edits to Eemie's recolor had graphial glitches. Slightly redesigned the interiors of Leah's house, the saloon, and Marnie's Ranch (walls and back layer only). 09-19-2020: Fixed the viewports for Sophia's, Victor's, and Olivia's 12 heart events. ^. Fixed an issue where Susan's four heart event witch cave fork froze and had to be skipped. SMAPI no longer spams the log stating update keys are missing from SVE. Stardew Valley ExpandedModnote During a cutscene that is available starting on Fall 2, Year 1, regardless of the weather, a special orders board is installed in front of the Mayor's Manor. (Framework Mod) Prevents certain NPC actions. Martin sold fall seeds during summer at JojaMart. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account.
Victor Harry Feguer Tree,
Hardie Coverage Chart,
Pasco County Housing Authority Payment Standards,
Articles S